I'm setting an a-sky element with an image 360:
<a-sky id="sky_salon_izq" src="#salon_izq"></a-sky>
The img show cool in normal mode:
But i have problems when enter in vr mode, the walls appears rounded in extremes:
In vr mode, if i see to the top, the rounded walls are seeing well, but they rounded when i see from top to bottom.
i'm playing with the options in aframe sky, with no results:
¿any suggestions?
thanks.
That's expected image distortion. It should look straight when viewed through the lenses of a headset (Cardboard, Rift, Quest...)