I am making MR(Mixed Reality) Tennis Game using Unity and Oculus Integration UnitySDK. I made successfully the VR functions. But when I use this SDK to handle AR Plane Detection functionality, it is too tricky to handle. Is there anyone who has experience in AR integration using Oculus Integration Unity SDK?
I have tried AR Foundation for AR integration based on Oculus Integration installed for VR But I found it is too hard to use AR Foundation with Oculus Integration SDK together.