I have a Unity project, after setting up Apple.Gamekit plugin, it show up some error when build with XCode:
...
_GKTurnBasedMatch_GKTurnBasedMatch_SetMatchEndedCallback_m910C3F81D2AC3130B65F3F62FC964A7AB1BB4BB4 in Apple.GameKit.o
_GKTurnBasedMatch__cctor_m700F9804CBB4DB33EDE51763CB6CE3D5DCA9005C in Apple.GameKit.o
(maybe you meant: _GKTurnBasedMatch_GKTurnBasedMatch_SetMatchEndedCallback_m910C3F81D2AC3130B65F3F62FC964A7AB1BB4BB4)
"_NSArray_Free", referenced from:
_NSArray_NSArray_Free_mC93688296693996DD20C704745DBDB169462AA95 in Apple.Core.o
_NSArray_OnDispose_m3D3F7A2BCD4038EB98125421A35CA23FCA9FF395 in Apple.Core.o
(maybe you meant: _NSArray_NSArray_Free_mC93688296693996DD20C704745DBDB169462AA95)
"_GKLeaderboard_SubmitScore", referenced from:
_GKLeaderboard_GKLeaderboard_SubmitScore_m2B37BEF38FD1A631ED4A06A894B7360A9ECDFF47 in Apple.GameKit.o
_GKLeaderboard_SubmitScore_m857EAFCB86A50F186998E8A78A22778F4AE961BD in Apple.GameKit.o
(maybe you meant: GKLeaderboard_GKLeaderboard_SubmitScore_m2B37BEF38FD1A631ED4A06A894B7360A9ECDFF47, GKLeaderboard_SubmitScore_m857EAFCB86A50F186998E8A78A22778F4AE961BD )
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
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Undefined symbol: _NSArray_GetGKTurnBasedExchangeReplyAt
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Undefined symbol: _NSArray_GetGKLeaderboardEntryAt
Showing Recent Messages
Undefined symbol: _NSArray_GetGKLeaderboardAt
The plugin I added, which is provided by Apple: https://github.com/apple/unityplugins
What I tried so far:
- Re-install Apple.Core and Apple.GameKit
- Re-install pod
- Update XCode to version 14.1
But nothing works.
Please help! Thank you!!!
Make sure to have the suggested unity version (2020.3.33f1) installed when you compile the plugins, otherwise they won't compile correctly.
See the requirements here: https://github.com/apple/unityplugins/blob/main/Documentation/BuildScript.md