I am running into an issue where I have tested my Apple Watch app on many simulators in Xcode and on my personal devices, but when I submitted to Apple for review, they are telling me that it will not run and to check my plist folder. I cannot find my plist folder as I accidentally removed it, which led me to the settings possibly being the issue. The app is set to be run only on the watch without a companion app.
Inserting pictures of my settings.



I have tried adjusting the settings to only have the watch shown in supported devices as well as just iOS and that gave me an error saying that I could not build for a simulator for a watch only app.