I'm having trouble with tearing and flickering in WPF animations. I have a toy app that demonstrates the problems. The app animates squares across the screen. The edges of the squares show tearing and the animation as a whole does not feel smooth.
Perforator shows >60fps, ~10mb video memory, 0 IRTs.
I have tried this on two new high end computers and both show the same poor animation (>1gb vram, quad core etc).
I raised this question with WPF team and in summary they said that they believe that there are some glitches with animation smoothness that could be improved.
They also added:
They also demonstrated a purely declarative version of the animations, and it appeared smoother to me. Special thanks to Dwayne Need for this information.