I'm attempting to save an array of FileInfo and DirectoryInfo objects for use as a log file. The goal is to capture an image of a directory (and subdirectories) at a point in time for later comparison. I am currently using this class to store the info:
public class myFSInfo
{
public FileSystemInfo Dir;
public string RelativePath;
public string BaseDirectory;
public myFSInfo(FileSystemInfo dir, string basedir)
{
Dir = dir;
BaseDirectory = basedir;
RelativePath = Dir.FullName.Substring(basedir.Length + (basedir.Last() == '\\' ? 1 : 2));
}
private myFSInfo() { }
/// <summary>
/// Copies a FileInfo or DirectoryInfo object to the specified path, creating folders and overwriting if necessary.
/// </summary>
/// <param name="path"></param>
public void CopyTo(string path)
{
if (Dir is FileInfo)
{
var f = (FileInfo)Dir;
Directory.CreateDirectory(path.Substring(0,path.LastIndexOf("\\")));
f.CopyTo(path,true);
}
else if (Dir is DirectoryInfo) Directory.CreateDirectory(path);
}
}
I have tried XML and Binary serializing my class with no luck. I have also tried creating a new class that does not contain the actual FileInfo but only selected attributes:
public class myFSModInfo
{
public Type Type;
public string BaseDirectory;
public string RelativePath;
public string FullName;
public DateTime DateModified;
public DateTime DateCreated;
public myFSModInfo(FileSystemInfo dir, string basedir)
{
Type = dir.GetType();
BaseDirectory = basedir;
RelativePath = dir.FullName.Substring(basedir.Length + (basedir.Last() == '\\' ? 1 : 2));
FullName = dir.FullName;
DateModified = dir.LastWriteTime;
DateCreated = dir.CreationTime;
}
private myFSModInfo() { }
/// <summary>
/// Copies a FileInfo or DirectoryInfo object to the specified path, creating folders and overwriting if necessary.
/// </summary>
/// <param name="path"></param>
public void CopyTo(string path)
{
if (Type == typeof(FileInfo))
{
Directory.CreateDirectory(path.Substring(0, path.LastIndexOf("\\")));
File.Copy(FullName,path, true);
}
else if (Type == typeof(DirectoryInfo)) Directory.CreateDirectory(path);
}
public void Delete()
{
if (Type == typeof(FileInfo)) File.Delete(FullName);
else if (Type == typeof(DirectoryInfo)) Directory.Delete(FullName);
}
}
I've also had no luck serializing this. I could list the errors I've encountered with my various attempts, but it would probably be easier to select the best approach first. Here is my serialization code:
public void SaveLog(string savepath, string dirpath)
{
var dirf = new myFSModInfo[1][];
string[] patharr = {dirpath};
GetFSInfo(patharr, dirf);
var mySerializer = new System.Xml.Serialization.XmlSerializer(typeof(myFSModInfo[]));
var myWriter = new StreamWriter(savepath);
mySerializer.Serialize(myWriter, dirf[0]);
myWriter.Close();
/*var bf = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter();
FileStream fs = new FileStream(savepath, FileMode.Create, FileAccess.Write);
bf.Serialize(fs, dirf[0]); */
}
FileSystemInfo isn't serializable, because it is not a simple type. FileInfo isn't serializable, because it has no empty default constructor.
So if you want to save that information, you have to build your own class with simple types, that wrap that the information from FileInfo or FileSystemInfo.
Example usage: