I need to develop a XBox One game having Kinect capabilities. Could anyone please suggest me from where should i start it?
Moreover, i gone through with some forums they suggest go with XBox One XDK but Unity is the first choice for game developers.
So which is better : XBox One XDK or Unity (both supporting kinect)
Also, can i write code in Visual studio for both or not?
Thanks!
Apples and Oranges. Unity actually requires the XDK anyway. See below.
Unity3D Multiplatform and more importantly Microsoft's ID@XBox for XBox One, allow you to target XBox One for free and get access to two developer kits at no cost.
The XDK is obtained from Microsoft regardless of whether you use Unity. However, Unity requires that you have the XDK in the first place if your intention is to target XBO.
Yes you can. In fact, Unity can be used with Visual Studio even prior to XBO development with UnityVS, once an indie tool, now taken over by Microsoft and is available from the VS Extensions Gallery.