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20 TechQA 2024-03-28T18:12:53.030000How can I get the inverse Transformation of in 2D
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Asked by Bennett Friesen
Making mixins similar to FabricMC in Rust
27 views
Asked by SunnyMonster
How to find the rotation of a quaternion along each of the 3 axes separately?
27 views
Asked by Liburia
Runge Kutta implementation is less accurate than Euler implementation
31 views
Asked by Tidris
Viewport namespace missing from SharpDX directive, please assist
40 views
Asked by ProxyRunner
I’m not drawing cards from my decklist/JSON
33 views
Asked by David Abaya
Unable to find GL_INT_2_10_10_10_REV define on Android GLES
50 views
Asked by Alon Levy
OpenGL moving objects have black trail
31 views
Asked by MondGnu
Anyone else notcing delays of shared d3dtexture2D betweeen two processes?
20 views
Asked by carnot
Flask Socket-IO custom objects getting added regardless of client action
27 views
Asked by Thomas Makurat
CLANG:"__declspec(dllimport) cannot be applied to a non-inline function" error in my C Program
34 views
Asked by RandomGuy123
Game engine spawning objects from externally specified classes
42 views
Asked by ostanton
Grappling/Swinging System in Godot 4 3D
63 views
Asked by Piramyxed
Ursina Python Engine: Question about the Lighting System
44 views
Asked by Pilot
Confused about how Rotation works in vulkan
59 views
Asked by VChuckShunA
Using partial classes for MonoBehaviours to split editor and build logic?
35 views
Asked by Rastle
Mirroring portion of screen from one area to another (on a single screen)
14 views
Asked by Umbrella Trick
Godot: Is there a way to set custom import parameters for importing assets by code (C#)?
34 views
Asked by lovesuper
Error 'type mismatch' when trying to use player GameObject on a prefab
142 views
Asked by Henry Slough
Seeking Help: Implementing a Progress Bar for a Node.js Achievement System
19 views
Asked by Tkach Yevhenii