We're going to start a new Spring 4 application in a few weeks. And we'd like to use some event-driven architecture. This year I read here and there about "Reactor" and while looking for it on the web, I stumbled upon "Akka".
So for now we have 3 choices:
- Spring's
ApplicationEvent
: http://docs.spring.io/spring/docs/4.0.0.RELEASE/javadoc-api/org/springframework/context/ApplicationEvent.html Reactor
: https://github.com/reactor/reactor#reactorAkka
: http://akka.io/
I couldn't find a real comparison of those.
For now we just need something like:
X
registers to listen forEvent E
Y
registers to listen forEvent E
Z
sends anEvent E
And then X
and Y
will receive and handle the event.
We will most likely use this in a async way, but for sure there will be also some synchronous scenarios. And we most likely send always a class as event. (The Reactor samples mostly make use of Strings and String patterns, but it also supports Objects).
As far as I understood, ApplicationEvent
works synchronous by default and Reactor
works the async way. And Reactor
also allows to use the await()
method to make it kinda synchronous. Akka
provides more or less the same as Reactor
, but also supports Remoting.
Concerning Reactor's await()
method: Can it wait for multiple threads to complete? Or maybe even a partial set of those threads? If we take the example from above:
X
registers to listen forEvent E
Y
registers to listen forEvent E
Z
sends anEvent E
Is it possible to make it synchronous, by saying: Wait for X
and Y
to complete. And is it possible to make it wait just for X
, but not for Y
?
Maybe there are also some alternatives? What about for example JMS?
Lot of questions, but hopefully you can provide some answers!
Thank you!
EDIT: Example use cases
When a specific event gets fired, I'd like to create 10000 emails. Every email has to get generated with user specific content. So I'd create a lot of threads (max = system cpu cores) which create the mails and do not block the caller thread, 'cause this can take some minutes.
When a specific event gets fired, I'd like to collect information from an unknown number of services. Each fetch takes about 100ms. Here I could imagine using Reactor's
await
, 'cause I need those information for continuing my work in the main thread.When a specific event gets fired, I'd like to perform some operations based on application configuration. So the application must be able to dynamically (un)register comsumers/event handlers. They'll do their own stuff with the Event and I don't care. So I would create a thread for every of those handlers and just continue doing my work in the main thread.
Simple decoupling: I basically know all receivers, but I just don't want to call every receiver in my code. This should mostly get done synchronously.
Sound like I need a ThreadPool or a RingBuffer. Do those frameworks have dynamic RingBuffers, which grow in size if needed?
I'm not sure I can adequately answer your question in this small space. But I'll give it a shot! :)
Spring's
ApplicationEvent
system and Reactor are really quite distinct as far as functionality goes.ApplicationEvent
routing is based on the type handled by theApplicationListener
. Anything more complicated than that and you'll have to implement the logic yourself (that's not necessarily a bad thing, though). Reactor, however, provides a comprehensive routing layer that is also very lightweight and completely extensible. Any similarity in function between the two ends at their ability to subscribe and publish events, which is really a feature of any event-driven system. Also don't forget the newspring-messaging
module out with Spring 4. It's a subset of the tools available in Spring Integration and also provides abstractions for building around an event-driven architecture.Reactor will help you solve a couple key problems that you would otherwise have to manage yourself:
Selector matching: Reactor does
Selector
matching, which encompasses a range of matches--from a simple.equals(Object other)
call, to a more complex URI templating match which allows for placeholder extraction. You can also extend the built-in selectors with your own custom logic so you can use rich objects as notification keys (like domain objects, for instance).Stream and Promise APIs: You mentioned the
Promise
API already with reference to the.await()
method, which is really meant for existing code that expects blocking behavior. When writing new code using Reactor, it can't be stressed highly enough to use compositions and callbacks to effectively utilize system resources by not blocking threads. Blocking the caller is almost never a good idea in an architecture that depends on a small number of threads to execute a large volume of tasks. Futures are simply not cloud-scalable, which is why modern applications leverage alternative solutions.Your application could be architected with Streams or Promises either one, though honestly, I think you'll find the
Stream
more flexible. The key benefit is the composability of the API, which allows you to wire actions together in a dependency chain without blocking. As a completely off-the-cuff example based on your email use-case you describe:Reactor also provides the Boundary which is basically a
CountDownLatch
for blocking on arbitrary consumers (so you don't have to construct aPromise
if all you want to do is block for aConsumer
completion). You could use a rawReactor
in that case and use theon()
andnotify()
methods to trigger the service status checking.For some things, however, it seems like what you want is a
Future
returned from anExecutorService
, no? Why not just keep things simple? Reactor will only be of real benefit in situations where your throughput performance and overhead effeciency is important. If you're blocking the calling thread, then you're likely going to be wiping away the effeciency gains that Reactor will give you anyway, so you might be better off in that case using a more traditional toolset.The nice thing about the openness of Reactor is that there's nothing stopping the two from interacting. You can freely mix
Futures
withConsumers
without static. In that case, just keep in mind that you're only ever going to be as fast as your slowest component.