I have a list of vertices that I plan to mutate and was hoping to get a little clarification on the differences among a VBO, display list, & VA -- I am trying to speed up the rendering within my application. Are VBOs and Display lists not options because I am not rendering static geometry?
1
There are 1 answers
Related Questions in OPENGL
- How to fix "Access violation executing location" when using GLFW and GLAD
- getting Access violation writing location when calling glDrawElements caused by shader
- Experimenting with GLFW library: window boundary problem and normalized coordinates
- OpenGL Framebuffer/FBO RTT subpixel movement discrepancy
- Why isn't my glfw window showing anything?
- How can glPushMatrix affect the rotation of an object around a rotating object?
- g++ / vscode apparently cannot see my src folder? "cc1plus.exe: fatal error: src/glad.c No such file or directory"
- Does addition-assignment cause dependency chain in GLSL?
- Compiling C++ program with Opengl and Glut in windows
- Using Silk.NET in WinForms
- What happens when rendering an OpenGL buffer that has been padded with NULL (or another value)?
- How can I make a sphere follow an eight-like path in Python using OpenGL?
- OpenGL only rendering second triangle, first triangle not visible
- OpenGL shows black texture on quad
- My Visual Studio 2022 consistently gives me errors saying that the GLchar variable type is undefined
Related Questions in VBO
- Trouble Rendering a Grid of Triangles in OpenGL
- What's the best way to share data among arbitrary numbers of instances in OpenGL (ES)?
- OpenGL best practice regarding VBO updating when VAO are required
- OpenGL Cube w/ Python pyopengl
- need to have glVertexAttribDivisor when doing glDrawElements
- How does openGL store VBO & 'GL_ARRAY_BUFFER' on GPU?
- I want to match two columns against each other in excel
- OpenGL-ES 2.0 glCopyBufferSubData alternative
- Unexpected lines between textured cubes in pyopengl
- OpenGL: VBO Textures not working when loaded from a thread
- how to split values from coordinates in OpenGL vertex buffer objects
- Understanding VAO and VBO
- Trying to draw sphere in OpenGL, Only part of the sphere is showing, seems clipped?
- In OpenGL is it possible to select from multiple indices with the same vao? Or share a vbo across vaos?
- glBufferSubData not working, doesn't show error
Related Questions in DISPLAYLIST
- How can I dump DisplayList
- How to change the label in display_list of a field in the model in django admin?
- GLU quadrics in display lists?
- Python - TypeError: unsupported operand type(s) for +: 'NoneType' and 'str'? What am i doing wrong?
- as3, Event Bubbling, and capture phase
- as3 loading external swf file
- Does the graphics class or the FXG Path element support the lift pen command?
- Adding objects to the DisplayList using variable
- Why does open scene graph only render if UseVertexBufferObject is enabled?
- VBO vs display list vs VA
- actionscript issue adding shape to container
- Sample of Android View display list commands?
- AS3: Need to removeChild before addChild?
- Why does repeated calls to someContainer.addChild(myBitmap) duplicate my Bitmap?
- AS3 Display list and box2d
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Popular Tags
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Well, using anything other than VBOs (i.e., client-side memory pointers and/or display lists) isn't an option in Core contexts.
For dynamic data you can specify
GL_STREAM_DRAW/GL_DYNAMIC_DRAWin yourglBufferData()call'susageparameter and hope your GL implementation gets the hint.