threejs apply texture in camera space

25 views Asked by At

I have a black and white image that I want to use as bumpmap/specular map.

And to make it a bit weird I want to apply it in camera space, instead of object space. In other words project it from the camera onto an object.

It also means that if I move the object it will "update" as it is moving around the texture.

I couldn't find anything like that in the docs, so I guess the question is: is this possible?

0

There are 0 answers