Laggy when play gear VR build

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I'm creating VR game for Gear VR device. I'm using unity 2019.1.2 version. Even though it showed higher frame rate and lesser draw call amount in my game, when playing its gives slow response. I reduce the materials amount and now only using 2 to 3 materials for whole scene. I tested using Samsung S6. Can't figure it out what's the wrong here.

Many thanks for your considerations

FPS and draw call
One material for whole game

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