I'm using Addressables remote groups in my game. Each group is packed in separate asset bundle. I'd like to download some remote groups, that I specify in my config file on application start. But, as I understand Addressables.DownloadDependenciesAsync(...) works only with certain assets. It determines which bundles should be downloaded to make specified asset is loaded well, and download them.
But could I somehow specify group name or something to download certain asset bundle?
Not group specific, but we use different catalogs and use LoadContentCatalogAsync like this to load a particular remote catalog: