Reading through the README on the SuperPowered SDK GitHub page, I notice that for having it working on Android you need to:
Create the jni folder inside the project's folder: app/src/main/jni Copy the contents of the following files from one of the example projects: gradle/wrapper/gradle-wrapper.properties, local.properties, build.gradle, app/build.gradle, app/src/main/jni/CMakeLists.txt Open build.gradle (Module: app), and change the applicationId
I've done all of that, still when I'm trying to sync my project with gradle, I get the following error message:
Error:(34, 0) Could not find method arguments() for arguments [-DANDROID_PLATFORM=android-16, -DANDROID_TOOLCHAIN=clang, -DANDROID_ARM_NEON=TRUE, -DANDROID_STL=gnustl_static, -DPATH_TO_SUPERPOWERED:STRING=null] on object of type com.android.build.gradle.internal.dsl.CmakeOptions. Open File
This is how my app/build.gradle looks like:
apply plugin: 'com.android.application'
Properties properties = new Properties()
properties.load(project.rootProject.file('local.properties').newDataInputStream())
def superpowered_sdk_path = properties.getProperty('superpowered.dir')
android {
signingConfigs {
dancam_dev_key {
keyAlias ######
keyPassword ######
storeFile file('/Users/daniele/Desktop/Chords/#####')
storePassword ########
}
}
compileSdkVersion 26
buildToolsVersion "26.0.1"
defaultConfig {
applicationId #####
minSdkVersion 21
targetSdkVersion 26
versionCode 17
versionName "2.1"
signingConfig #######
multiDexEnabled true
ndk {
abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64' // these platforms cover 99% percent of all Android devices
}
}
externalNativeBuild {
cmake {
arguments '-DANDROID_PLATFORM=android-16', '-DANDROID_TOOLCHAIN=clang', '-DANDROID_ARM_NEON=TRUE', '-DANDROID_STL=gnustl_static', "-DPATH_TO_SUPERPOWERED:STRING=${superpowered_sdk_path}"
cFlags '-O3', '-fsigned-char' // full optimization, char data type is signed
cppFlags '-fsigned-char', "-I${superpowered_sdk_path}"
}
}
buildTypes {
release {
shrinkResources true
minifyEnabled true
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
productFlavors {
}
dataBinding {
enabled = true
}
}
sourceSets {
main {
jniLibs.srcDirs = ['src/main/jni']
}
}
externalNativeBuild {
cmake {
path 'src/main/jni/CMakeLists.txt'
}
}
dependencies {
compile fileTree(include: ['*.jar'], dir: 'libs')
....
}
EDIT:
Here is the cmake.txt
file
cmake_minimum_required(VERSION 3.4.1)
set(
PATH_TO_SUPERPOWERED
CACHE STRING ""
)
message(${ANDROID_ABI})
file(GLOB CPP_FILES "*.cpp")
add_library(
SuperpoweredExample
SHARED
${CPP_FILES}
${PATH_TO_SUPERPOWERED}/AndroidIO/SuperpoweredAndroidAudioIO.cpp
)
include_directories(src/main/jni)
include_directories(${PATH_TO_SUPERPOWERED})
target_link_libraries(
SuperpoweredExample
log
android
OpenSLES
${PATH_TO_SUPERPOWERED}/libSuperpoweredAndroid${ANDROID_ABI}.a
)
I have a very similar config (as it inherits the default suggested config) but found some differences.
You provide the cmake config like this:
but as I understood you saved it as "cmake.txt" which is never linked or found.
Does renaming cmake.txt to CMakeLists.txt help?