
How do I use AnimationNodeStateMachinePlayback.travel to call the three animations of attack_1, attack_2, and attack_3 in the child attack_state when using AnimationTree?
I tried playing it, but it didn't work:
@onready var attack_state_machine: AnimationNodeStateMachinePlayback = $AnimationTree.get("parameters/attack_state")
# @onready var attack_state_machine: AnimationNodeStateMachinePlayback = $AnimationTree.get("parameters/playback/attack_state")
attack_state_machine.travel("attack_1")
and
@onready var animation_state_machine: AnimationNodeStateMachinePlayback = $AnimationTree.get("parameters/playback")
animation_state_machine.travel("attack_state/attack_1")