How save CGContextRef as .PNG file?

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I create a drawing iOS application in which I would like to create a "Save Image" method. The drawing takes place inside the touchesMoved: method.

- (void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
    UITouch *touch = [touches anyObject];
    [self drawToCache:touch];
    [self setNeedsDisplay];
}

- (void) drawToCache:(UITouch*)touch {
    hue += 0.005;
    if(hue > 1.0) hue = 0.0;
    UIColor *color = [UIColor colorWithHue:hue saturation:0.7 brightness:1.0 alpha:1.0];

    CGContextSetStrokeColorWithColor(cacheContext, [color CGColor]);
    CGContextSetLineCap(cacheContext, kCGLineCapRound);
    CGContextSetLineWidth(cacheContext, 15);

    CGPoint lastPoint = [touch previousLocationInView:self];
    CGPoint newPoint = [touch locationInView:self];

    CGContextMoveToPoint(cacheContext, lastPoint.x, lastPoint.y);
    CGContextAddLineToPoint(cacheContext, newPoint.x, newPoint.y);
    CGContextStrokePath(cacheContext);

    CGRect dirtyPoint1 = CGRectMake(lastPoint.x-10, lastPoint.y-10, 20, 20);
    CGRect dirtyPoint2 = CGRectMake(newPoint.x-10, newPoint.y-10, 20, 20);
    [self setNeedsDisplayInRect:CGRectUnion(dirtyPoint1, dirtyPoint2)];
}

I would like to save what I have drawn to a .PNG file.

Is there a solution?

2

There are 2 answers

2
skram On BEST ANSWER

You need to actually set a path location. Expanding on CrimsonDiego's code, this will put the image in your /Documents directory of the App.

NSString *docsDirectory = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,    NSUserDomainMask, YES) objectAtIndex:0];
NSString *path = [docsDirectory stringByAppendingPathComponent:@"myImage.png"];

UIImage *image = UIGraphicsGetImageFromCurrentImageContext(); 
NSData *imageData = UIImagePNGRepresentation(image);
[imageData writeToFile:path atomically:YES];
1
CrimsonDiego On

The solution is very straightforward:

UIImage *image = UIGraphicsGetImageFromCurrentImageContext(); 
NSData *imageData = UIImagePNGRepresentation(image);
[imageData writeToFile:@"myImage.png"];