I was curious to know if swfmill actually embeds image's into the swf
or creates a loader?
In the documentation it says "Add to Library".
but in examples I see the author importing flash.display.LoaderInfo;
and using bitmaps.
I was curious to know if swfmill actually embeds image's into the swf
or creates a loader?
In the documentation it says "Add to Library".
but in examples I see the author importing flash.display.LoaderInfo;
and using bitmaps.
Assets are embedded and not dynamically loaded. In the example you mention there is an
import
but it is actually not used.