I'm currently attempting to write an NES emulator through .NET and I have a question about the particular opcodes that do decrementing and incrementing...
Since X, and Y registers are 8 bits, in terms of implementation, is it an unsigned or signed byte? That is, is the value range of the X and Y registers from -128 to 127 or 0-255?
I am confused by this because if the X and Y registers are initialized as 0, what happens when a DEX is performed? Or is it up to the programmer to actually worry about that?
Thanks in advance for the help everyone.
Interestingly enough with two's complement signed numbers there is no difference when performing arithmetic, therefore DEX is agnostic as to whether the register contains a signed or unsigned number. For example, the bits representing -1 are the same as those representing 255. So 0 - 1 = 255 or -1 depending on your interpretation. The decrementation doesn't care.