Intuitively I think Reality Composer Pro is more pro than Reality Composer. But when I followed the sessions for Reality Composer Pro, I found that when creating a new scene in Reality Composer Pro, no anchor is specified, so I'm thinking maybe these two tools may coexist in the future and the Pro one can only be used for Vision Pro?
Can we use Reality Composer Pro for ARView?
571 views Asked by P. Tsin At
1
There are 1 answers
Related Questions in REALITYKIT
- Reacting to eye hover in Reality kit and VisionOS
- RealityKit Systems Not Ticking Every Frame on visionOS
- Is there a way to programmatically tint(darken) the material of an Entity that was created in Reality Composer?
- How can I detect plane and add model entity on it in visionOS?
- How inaccurate is QueryResult's underestimatedCount?
- RealityKit - Add a line from one Model entity to center of screen as it moves
- Billboarding Anchor's Child Entity in RealityKit
- Slow Rendering During VisionOS Image Tracking
- Loading different USDZ animations on the same rig USDZ model
- I've tried to give a physicsBodyComponent to modelEntity, and it is just not sitting on the floor currectly
- Type 'MyApp' does not conform to protocol 'App'
- Convert RealityView Attachment View Coordinate to Scene Coordinates
- Animating Entity in VisionOS based on mouse gesture?
- The grey hue over the 3D model
- VisionOS Portal: How to make Entities stick out?
Related Questions in REALITY-COMPOSER
- In Reality Composer, how can I stop a sound?
- How to author a Reality File?
- In Reality Composer, how to add an invisible object for raycasting?
- Can't find/implement a Experience.rcproject (Reality Composer) in my RealityKit project
- How to create flexible connections, such as a Keyring with a few keys?
- Reality Composer – How to change shadow opacity?
- RealityKit – Change a color of a model
- How does image anchoring work in Reality Composer?
- generateCollisionShapes() doesn't seem to work
- How to install gestures for Reality Composer?
- Create border or outline on ModelEntity?
- How to create AR labels for ModelEntity in RealityKit?
- How to make a text appear on the screen after pressing the button?
- If I assign a sound in Reality Composer, can I stop it programmatically in RealityKit?
- Can I use .playAudio() to resume playback after stopping?
Related Questions in VISIONOS
- Reacting to eye hover in Reality kit and VisionOS
- Building for AVP in Unity - PhaseScriptExecution error in Xcode?
- How to delete the space between UITableViewCell in plain style UITableView on visionOS?
- RealityKit Systems Not Ticking Every Frame on visionOS
- TextureResource.load issue (Image decoding failure)
- Newly created visionOS project won’t compile: 'Missing package product 'RealityKitContent'
- VisionOS send notification
- Is there a way to programmatically tint(darken) the material of an Entity that was created in Reality Composer?
- VisionOS : Cannot Dismiss a Presented Sheet
- Can hoverEffect in visionOS have a custom color?
- Play 360 videos in visionOS
- How to identify relevant anchors within a specified FOV in visionOS?
- How can I detect plane and add model entity on it in visionOS?
- Appl SF Symbol square.grid.2x2 is always filled
- Open PhotosPicker in NavigationSplitView from Detail
Related Questions in REALITY-COMPOSER-PRO
- Is there a way to programmatically tint(darken) the material of an Entity that was created in Reality Composer?
- Is it possible to change usdz objects inside a scene programmatically?
- RealityKit Materials: Basic Gradient
- RealityKit: Creating sharp shadows with lighting
- RealityKit: Applying materials to a portion of an imported USDZ model
- RealityKit and Reality Composer Pro: Custom Shader Material
- How to apply a different texture to the Back face of the material in Reality Composer Pro?
- How to access value of time node in a shader created by Reality Composer Pro?
- How to programatically set ShaderGraphMaterial properties?
- Reality Composer Pro - Animation
- Reality Composer Pro material texture not shown when using .generateText in visionOS RealityView
- Convert ARKit App (UIKit) to VisionOS RealityKit app
- How do I register the system in RealityKit ECS with a custom component
- How to disable loop for ParticleEmitterComponent on visionOS?
- Possible bug in Reality Composer Pro GeometryModifier?
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Popular Tags
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Reality Composer Pro vs Reality Composer
You're absolutely right about using anchors in RCP - the new Pro app is designed in such a way that you can place a model into a scene without any anchor. Of course, this cannot be done in a non-Pro RC, where the anchor is a fundamental part of the scene. However, the usage of an anchor in RCP is not only about a certain scenario of model's appearance in a scene, but rather about the stability of AR tracking.
The good news is that both apps are able to coexist together in Xcode 15. You can even load the content of a
.rcprojectfile (i.e. regular Reality Composer app) into visionOS RealityView. But you can't do the opposite – load.realitycomposerproscene into iOS ARView.To get both apps in Xcode 15, all you have to do is to move
rc.appfrom Xcode 14 to the Xcode 15 Applications folder (Show Package Contents contextual menu) wherercp.appis dwelling.Are RCP and RC interchangeable?
The short answer is NO. I firmly believe that the main reason why RCP will never be available within iOS development is that it contains visionOS-specific technologies: such as hand tracking, indirect input target, USDA scenes' reader, optional use of anchors, a fundamentally different type of scene, brand-new ARKitSession class and DataProvider protocol (otherwise, Apple engineers will have to completely change ARKit for iOS, and this in turn will affect not only RealityKit, but also SceneKit, SpriteKit, Vision, etc. written in Swift and Objective-C).
Unlike Reality Composer for iOS, RCP for visionOS does not provide access to the character's skeletal system, although it does store bones' animation. And, unfortunately, Apple engineers have not yet added transform animation (a.k.a. Behaviors in RC) to RCP 1.0.
Also read this post.