Alright, so I am building for AVP in Unity 2022.3.5 following this tutorial, first trying to achieve the most straightforward windowed result.
I am hitting several issues not addressed online or in the tutorial. Building on device SDK in Player Settings, I get the following build failure in Xcode regardless of whether I target a physical AVP or the simulator:
Attempting to build on simulator SDK, I get a build failure from Unity due to missing libraries at this path:
Copying over the relevant files from the iOSSupport folder at the same path allows me to build the Xcode project, but this then gets me back to the same PhaseScriptExecution
error above.
Why is this occurring? How can I resolve this PhaseScriptExecution
issue in Xcode?
Confirming I am on Xcode 15.
EDIT - this resolves the PhaseScript issue, but leaves me with 4 errors along the lines of:
Sandbox: il2cpp(67178) deny(1) file-read-data /Users/{user name}/Desktop/vos_5/Il2CppOutputProject/IL2CPP/build/deploy_arm64/il2cpp