I'm calling a function in my server and the app crashes, but it works fine on the simulator. My code:
class func changeTweet(tweet:String)
{
let data = NSMutableData()
let urlPath: String = "http://127.0.0.1:5000/registerword?word=\(tweet)"
let url: NSURL = NSURL(string: urlPath)!
var request = NSMutableURLRequest(URL: url)
let request1: NSURLRequest = NSURLRequest(URL: url)
let response: AutoreleasingUnsafeMutablePointer<NSURLResponse?
>=nil
//crashes on this line:
let dataVal: NSData = try! NSURLConnection.sendSynchronousRequest(request1, returningResponse: response)
var err: NSErrorPointer
let string = NSString(data: dataVal, encoding: NSUTF8StringEncoding)
if let str = string
{
print("Server Response: \(str)")
}
}
Try this:
let data: NSData = try! NSURLConnection.sendSynchronousRequest(request, returningResponse: &response)
It's the & in front of response that you need I think.