i need your help, to refresh and change staticbitmap images in wxpython without overlaying onto each other, am building a slotmachine program in python but i have a problem with the staticbitmap stacking on top of each other, whenever i spin the wheel of the slotmachine to display the images... see the image below,thanx in advance.
The screenshot is here --> http://s2.postimg.org/434h21t2x/problem.png
wheel_faces = controller.show_wheel_faces()
image_list = {"CHERRY":"resources/cherry.png", "ORANGE":"resources/orange.png",
"7":"resources/seven.png", "COIN":"resources/coin.png",
"CLOWN":"resources/clown.png", "APPLE":"resources/apple.png"}
if wheel_faces != []:
#print wheel_faces
wheel1 = wx.EmptyImage()
wheel1 = wx.Image(image_list.get(wheel_faces[0]),
wx.BITMAP_TYPE_PNG).ConvertToBitmap()
wx.StaticBitmap(self, -1, wheel1, pos=(135, 272))
wheel2 = wx.Image(image_list.get(wheel_faces[1]),
wx.BITMAP_TYPE_PNG).ConvertToBitmap()
wx.StaticBitmap(self, -1, wheel2, pos=(276, 272))
wheel3 = wx.Image(image_list.get(wheel_faces[2]),
wx.BITMAP_TYPE_PNG).ConvertToBitmap()
wx.StaticBitmap(self, -1, wheel3, pos=(415, 272))
self.Refresh()
self.account_balance += int(controller.show_winnings())
if controller.show_winnings() != 0:
self.payout_label.SetLabel(str(self.account_balance))
self.spin_label.SetLabel(str(controller.show_winnings()))
#print controller.balance_manager()
self.Refresh()
You need to update the wx.StaticBitmap with a new picture.
The command is:
in your code you didn't reference any static bitmap. So you might want to change it so you can put new fotos inside.