This function converts a 3D point into screen coordinates but it returns a vector3. What is the point in the Z value? why doesn't it just return a D3DXVECTOR2?
Why does D3DXVec3Project return a D3DXVECTOR3?
673 views Asked by Dollarslice At
1
There are 1 answers
Related Questions in C++
- How to immediately apply DISPLAYCONFIG_SCALING display scaling mode with SetDisplayConfig and DISPLAYCONFIG_PATH_TARGET_INFO
- Why can't I use templates members in its specialization?
- How to fix "Access violation executing location" when using GLFW and GLAD
- Dynamic array of structures in C++/ cannot fill a dynamic array of doubles in structure from dynamic array of structures
- How do I apply the interface concept with the base-class in design?
- File refuses to compile std::erase() even if using -std=g++23
- How can I do a successful map when the number of elements to be mapped is not consistent in Thrust C++
- Can std::bit_cast be applied to an empty object?
- Unexpected inter-thread happens-before relationships from relaxed memory ordering
- How i can move element of dynamic vector in argument of function push_back for dynamic vector
- Brick Breaker Ball Bounce
- Thread-safe lock-free min where both operands can change c++
- Watchdog Timer Reset on ESP32 using Webservers
- How to solve compiler error: no matching function for call to 'dmhFS::dmhFS()' in my case?
- Conda CMAKE CXX Compiler error while compiling Pytorch
Related Questions in DIRECTX
- Decal renderer does not discard pixels properly
- how to fix CREATEGRAPHICSPIPELINESTATE_VS_ROOT_SIGNATURE_MISMATCH?
- Why do we only create one render target view?
- DirectX12 development, character steering problem
- DirectX rendering Transparency
- Which format should be more smooth for complex R8 textures - BC4 or BC7?
- Missing HLSL Debug Symbols with D3Dcompile in Visual Studio
- C++ DirectX compress 3D texture into 2D texture
- Nvidia HDR Encoder
- Delphi FMX: How to write a custom shader filter?
- Ternary operator with SamplerStates
- How to export symbols in rust binaries
- How can I safely alter a texture from multiple threads? (seems like there is no `InterlockedAdd`)
- How can I use (resource) barriers to sync access to a `RWTexture2D` between different shaders?
- Point light shadows work wrong, how can I debug it?
Related Questions in DIRECTX-10
- Directx11 vertexbuffer
- Adding directx to include and library directories throws over 300 errors
- syntax error: identifier 'TEXTMETRICA' in D3DX10Core
- Where can I find d3dcompiler_43.dll and corresponding lib files?
- Model class fails to initialize in DirectX 10
- How to force use of DirectX 10 libraries and .dll files when compiling and running a VS2017CE project on a system with DirectX 11?
- DirectX 11 Render To Texture
- Updating vertex buffer in Directx10 and 11
- Rendering with Directx10
- Why does this DirectX 10 "D3DXVec3Lerp" function return invalid numbers?
- How to sample height map which is stored in the alpha channel of the normal map?
- How to make a mesh move in DirectX 10
- How to load another mesh in Directx 10
- Area Light Implementation with directx9 or DX11
- Nearest Neighbour interpolation for Direct3D sprites?
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
The Z value represents the depth dimension. Think of it as far behind the screen the object is. This is useful for deciding which object the user intended to select when picking a point on the screen, among other things. The information is generated as a result of the 3D Matrix multiplications that Vec3Project uses.