I am learning to write FXML custom components for use with JavaFX 8 and Scene Builder.
I wrote the FXML file shown below but Scene Builder will not open it, giving me the message "Open operation has failed" due to the exception:
java.io.IOException: javafx.fxml.LoadException: mycustomcomponent.TicoTeco is not a valid type. /C:/Users/xxxxx/Documents/NetBeansProjects/MyCustomComponent/src/mycustomcomponent/TicoTeco.fxml:9 at com.oracle.javafx.scenebuilder.kit.fxom.FXOMLoader.load(FXOMLoader.java:92) at com.oracle.javafx.scenebuilder.kit.fxom.FXOMDocument.(FXOMDocument.java:80) at com.oracle.javafx.scenebuilder.kit.fxom.FXOMDocument.(FXOMDocument.java:95) ...
Why am I getting this exception?
Here's the FXML file:
<?import java.lang.*?>
<?import java.util.*?>
<?import javafx.scene.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<fx:root type="mycustomcomponent.TicoTeco" prefHeight="93.0" prefWidth="304.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1">
<children>
<BorderPane layoutX="61.0" prefHeight="115.0" prefWidth="200.0">
<left>
<Button fx:id="tico" mnemonicParsing="false" text="Tico" BorderPane.alignment="CENTER" />
</left>
<right>
<Button fx:id="teco" mnemonicParsing="false" text="Teco" BorderPane.alignment="CENTER" />
</right>
</BorderPane>
</children>
</fx:root>
And here are the Java files for TicoTeco.java and Main.java:
package mycustomcomponent;
import java.io.IOException;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.control.Button;
import javafx.scene.layout.AnchorPane;
public class TicoTeco extends AnchorPane {
@FXML
Button tico;
@FXML
Button teco;
public TicoTeco() throws IOException {
FXMLLoader fxmlLoader = new FXMLLoader(TicoTeco.class.getResource("TicoTeco.fxml"));
fxmlLoader.setRoot(this);
fxmlLoader.setController(this);
fxmlLoader.load();
}
@FXML
public void initialize() {
final EventHandler<ActionEvent> onAction =
event -> System.out.println("Hi, I'm " + (event.getSource() == tico? "Tico" : "Teco") + "!");
tico.setOnAction(onAction);
teco.setOnAction(onAction);
}
}
package mycustomcomponent;
import java.io.IOException;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
public class Main extends Application {
@Override
public void start(Stage primaryStage) throws IOException {
Scene scene = new Scene(new TicoTeco());
primaryStage.setTitle("Here are Tico and Teco!");
primaryStage.setScene(scene);
primaryStage.show();
}
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
}
It's a bit tricky. So your fxml have a little mistake:
Your custom class is extending AnchorPane, so this should be the root in your fxml:
After that, you have to make a jar of it, because you have a fxml and a java class. This is the tricky part in Netbeans, so follow up:
First: Create an own Library Project for the component that looks like this with your copied source files:
Second: Delete the copied Main (where the main method is in) file
Third: Do a "Clean and Build" at the project. The generated .jar file will be in the subfolder "dist" in your Project directory.
Fourth: Open Scene Builder and import your CustomComponent .jar file like this:
Now you are able to use the component as you want. But be aware of changes to the component are not dynamicaly refresh the imported jar, you have to do the whole thing again.