I have made variation of stick man example which allows to move not only the circles, but the lines too. The problem that I face is that hovering inclined lines the area that affect the line is not the exact line, but a space around it, too.
To see the problem:
- Move a circle to achieve some line which is not horizontal or vertical
- Try to move that line
Te result: you will see that this is posible even you are not exactely over the line.
//to save the old cursor position: used on line mooving
var _curX, _curY;
$(function() {
//create the fabriccanvas object & disable the canvas selection
var canvas = new fabric.Canvas('c', {
selection: false
});
//move the objects origin of transformation to the center
fabric.Object.prototype.originX = fabric.Object.prototype.originY = 'center';
function makeCircle(left, top, line1, line2) {
var c = new fabric.Circle({
left: left,
top: top,
strokeWidth: 2,
radius: 6,
fill: '#fff',
stroke: '#666'
});
c.hasControls = c.hasBorders = false;
c.line1 = line1;
c.line2 = line2;
return c;
}
function makeLine(coords, name) {
var l = new fabric.Line(coords, {
stroke: 'red',
strokeWidth: 4,
selectable: true, //false
name: name
});
l.hasControls = l.hasBorders = false;
return l;
}
//initial shape information
var line = makeLine([250, 125, 350, 125], "l1"),
line2 = makeLine([350, 125, 350, 225], "l2"),
line3 = makeLine([350, 225, 250, 225], "l3"),
line4 = makeLine([250, 225, 250, 125], "l4");
canvas.add(line, line2, line3, line4);
canvas.add(
makeCircle(line.get('x1'), line.get('y1'), line4, line), makeCircle(line.get('x2'), line.get('y2'), line, line2), makeCircle(line2.get('x2'), line2.get('y2'), line2, line3), makeCircle(line3.get('x2'), line3.get('y2'), line3, line4)
);
canvas.on('object:selected', function(e) {
//find the selected object type
var objType = e.target.get('type');
if (objType == 'line') {
_curX = e.e.clientX;
_curY = e.e.clientY;
//console.log(_curX);
//console.log(_curY);
}
});
canvas.on('object:moving', function(e) {
//find the moving object type
var p = e.target;
var objType = p.get('type');
if (objType == 'circle') {
p.line1 && p.line1.set({
'x2': p.left,
'y2': p.top
});
p.line2 && p.line2.set({
'x1': p.left,
'y1': p.top
});
//set coordinates for the lines - should be done if element is moved programmely
p.line2.setCoords();
p.line1.setCoords();
canvas.renderAll();
} else if (objType == 'line') {
var _curXm = (_curX - e.e.clientX);
var _curYm = (_curY - e.e.clientY);
//console.log("moved: " + _curXm);
//console.log("moved: " + _curYm);
//loop all circles and if some contains the line - move it
for (var i = 0; i < canvas.getObjects('circle').length; i++) {
var currentObj = canvas.getObjects('circle')[i];
if (currentObj.line1.get("name") == p.get('name') || currentObj.line2.get("name") == p.get('name')) {
currentObj.set({
'left': (currentObj.left - _curXm),
'top': (currentObj.top - _curYm)
});
currentObj.setCoords();
currentObj.line1 && currentObj.line1.set({
'x2': currentObj.left,
'y2': currentObj.top
});
currentObj.line2 && currentObj.line2.set({
'x1': currentObj.left,
'y1': currentObj.top
});
currentObj.line2.setCoords();
currentObj.line1.setCoords();
}
}
_curX = e.e.clientX;
_curY = e.e.clientY;
}
});
});
canvas {
border: 1px solid #808080;
}
<script src="http://cdnjs.cloudflare.com/ajax/libs/fabric.js/1.5.0/fabric.min.js"></script>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script>
<canvas id="c" width="500" height="500"></canvas>
Inside function
makeLine
please addperPixelTargetFind: true
to thenew fabric.Line
.I made you a jsFiddle