Unity3D 4.7.2 exported code in Xcode 10.1

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I exported unity3d 4.7.2 game to Xcode 10.1 and its giving compiler error for c++ files.

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How to fix this ?

Here in Unity Forum someone also posted same problem: https://answers.unity.com/questions/1563016/xcode-10-csignal-file-not-found.html?childToView=1572190

Updates : Followed this solution and worked Perfect

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