Unity Game crash

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This error gives me when I open the app, everything worked until I implemented the ad system. The ids are correct, what can I be doing wrong? I followed tutorials

java.lang.RuntimeException: Unable to get provider com.google.android.gms.ads.MobileAdsInitProvider: java.lang.IllegalStateException:



at android.app.ActivityThread.installProvider(ActivityThread.java:7613)
at android.app.ActivityThread.installContentProviders(ActivityThread.java:7087)
at android.app.ActivityThread.handleBindApplication(ActivityThread.java:6960)
at android.app.ActivityThread.access$1500(ActivityThread.java:257)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1982)
at android.os.Handler.dispatchMessage(Handler.java:106)
at android.os.Looper.loop(Looper.java:236)
at android.app.ActivityThread.main(ActivityThread.java:8037)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:656)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:967)

Caused by: java.lang.IllegalStateException:



at com.google.android.gms.ads.internal.client.zzek.attachInfo(com.google.android.gms:play-services-ads-lite@@22.2.0:26)
at com.google.android.gms.ads.MobileAdsInitProvider.attachInfo(com.google.android.gms:play-services-ads-lite@@22.2.0:1)
at android.app.ActivityThread.installProvider(ActivityThread.java:7608)
... 10 more

the ids are fine. I can't find the problem

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