I'm having trouble finding out how to run a method in a seperate thread in C++ (using Visual C++ 2008), I've tried a number of ways to do this but none of them so far have been successful.
I'm very new to C++ but a fairly experienced programmer in Java, but have been given a task to fix some bugs in an old C++ application. The program uses an object called 'Mpeg' to control packetising and depackitising an Mpeg file. After setting up an Mpeg object properly, mpeg.Depacketise needs to be called, which then runs the method DepacketiseInputFile().
I've tried to make DepacketiseInputFile() run in a seperate thread by both using _beginthread and the System::Threading::Thread object using
Thread^ th = gcnew Thread(gcnew ThreadStart(DepacketiseInputFile));
however this returns the errors
using &Mpeg::Depacketise gives the error
when using _beginthread the code I tried was
However with this I constantly had trouble getting the arguments correct, with errors like
cropping up.
Is there any simple way to do this that anyone can reccomend? I've spent a few days playing around with this but seem to be getting nowhere :(
Any help would be greatly appreciated.
Cheers.
What kind of type is Mpeg? What kind of method is DepacketiseInputFile?
If it's a regular unmanaged, C++ class, then use _beginthread, but you have to make DepacketiseInputFile a static. It cannot take a member function.
Also, don't call DepacketiseInputFile with DepacketiseInputFile(), pass it in with
You should use the void* you get to pass it to pass in a pointer to the Mpeg object (and then cast it back).
If you want to use ThreadStart, then Mpeg needs to be a managed class.
EDIT: If you want to make DepacketiseInputFile, but it needs to access the object, then you use the void* argument to pass in a pointer.
So in the .h:
Your code goes in DepacketiseInputFileMember(), and write DepacketiseInputFile like this:
When you call _beginthread, use this
where
anMpegObjectPointer
is a pointer to an object of type Mpeg. You have to make sure the lifetime of the object is longer than it would be needed in the thread.Forgive my syntax, I am writing this in a textarea, not Visual Studio