I have an iOS turn-based match app using GameKit. Recently, I've had some matches on Game Center disappear. It's about one in six with no rhyme or reason. GKTurnBasedMatch.loadMatchesWithCompletionHandler fetches Game Center matches successfully, but a few of my ongoing or old matches are no longer there. However, when I go to the separate Game Center app and look at my Turns, I can see the missing matches there -- my app just can't access them. the weird thing is that it is only a fraction of the total that have disappeared. Not sure if it matters, but when this happened I had more than 30 total matches but fewer than 30 active matches. The issue occurs both in sandbox and production versions. Has anyone else seen this issue?
Some but not all matches disappearing, not loaded from Game Center
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According to this wwdc session http://asciiwwdc.com/2013/sessions/506 a game can have up to 30 matches. The speaker doesn't describe what happens if you try to create a 31st. It appears, based on your experience, that any extras are subject to disappearing.
I have never seen this limit mentioned in any of the game center docs, just in the wwdc videos.