Sieve Of Atkin is surprisingly slow

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I recently became very interested in prime numbers and tried making programs to calculate them. I was able to make a sieve of Sundaram program that was able to calculate a million prime numbers in a couple seconds. I believe that's pretty fast, but I wanted better. I went on to try to make a Sieve of Atkin, I slapped together working C++ code in 20 minutes after copying the pseudocode from Wikipedia.

I knew that it wouldn't be perfect because after all, its pseudocode. I was expecting at least better times than my Sundaram Sieve though, but I was so wrong. It's very very slow. I have looked it over many times but I cannot find any significant changes that could be made. When looking at my code remember, I know it's inefficient, I know I used system commands, I know it's all over the place, but this isn't a project or anything important, it's for me.

#include <iostream>
#include <fstream>
#include <time.h>
#include <Windows.h>
#include <vector>

using namespace std;

int main(){

float limit;
float slimit;
long int n;
int counter = 0;
int squarenum;
int starttime;
int endtime;
vector <bool> primes;

ofstream save;
save.open("primes.txt");
save.clear();

cout << "Find all primes up to: " << endl;
cin >> limit;

slimit = sqrt(limit);

primes.resize(limit);

starttime = time(0);

// sets all values to false
for (int i = 0; i < limit; i++){

    primes[i] = false;
}


//puts in possible primes
for (int x = 1; x <= slimit; x++){

    for (int y = 1; y <= slimit; y++){


        n = (4*x*x) + (y*y);
        if (n <= limit && (n%12 == 1 || n%12 == 5)){

            primes[n] = !primes[n];
        }

        n = (3*x*x) + (y*y);
        if (n <= limit && n% 12 == 7){

            primes[n] = !primes[n];
        }

        n = (3*x*x) - (y*y);
        if ( x > y && n <= limit && n%12 == 11){

            primes[n] = !primes[n];
        }
    }
}

//square number mark all multiples not prime

for (float i = 5; i < slimit; i++){

    if (primes[i] == true){

        for (long int k = i*i; k < limit; k = k + (i*i)){

            primes[k] = false;
        }
    }
}

endtime = time(0);
cout << endl << "Calculations complete, saving in text document" << endl;


// loads to document
for (int i = 0 ; i < limit ; i++){

    if (primes[i] == true){


        save << counter << ") " << i << endl;
        counter++;
    }
}

save << "Found in " << endtime - starttime << " seconds" << endl;

save.close();

system("primes.txt");

system ("Pause");
return 0;
}
2

There are 2 answers

0
Aleksandr Pakhomov On

vector is a bitset. It is expensive to update bitset values that are not in cache. Try vector, it is much cheaper to write to.

10
Jerry Coffin On

This isn't exactly an answer (IMO, you've already gotten an answer in the comments), but a quick standard for comparison. A sieve of Eratosthenes should find a million primes in well under a second on a reasonably modern machine.

#include <vector>
#include <iostream>
#include <time.h>

unsigned long primes = 0;

int main() {
    // empirically derived limit to get 1,000,000 primes
    int number = 15485865; 

    clock_t start = clock();
    std::vector<bool> sieve(number,false);
    sieve[0] = sieve[1] = true;

    for(int i = 2; i<number; i++) {
        if(!sieve[i]) {
            ++primes;
            for (int temp = 2*i; temp<number; temp += i)
                sieve[temp] = true;
        }
    }
    clock_t stop = clock();

    std::cout.imbue(std::locale(""));
    std::cout << "Total primes: " << primes << "\n";
    std::cout << "Time: " << double(stop - start) / CLOCKS_PER_SEC << " seconds\n";
    return 0;
}

Running this on my laptop, I get a result of:

Total primes: 1000000
Time: 0.106 seconds

Obviously, speed will vary somewhat with processor, clock speed, etc., but with anything reasonably modern, I'd still expect a time of less than a second. Of course, if you decide to write the primes out to a file, you can expect that to add some time, but even with that I'd expect a total time under a second--with my laptop's relatively slow hard drive, writing out the numbers only gets the total up to about 0.6 seconds.