When trying to link SDL3 as git submodule I get many errors:
...
undefined reference to `SDL_DestroyWindow'
undefined reference to `SDL_Quit'
undefined reference to `SDL_Init'
undefined reference to `SDL_CreateWindowAndRenderer'
...
What am I missing?
Here is my CMakeLists.txt:
cmake_minimum_required(VERSION 3.5.0)
project(project VERSION 0.1.0 LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 17)
add_subdirectory(extern/sdl)
include_directories(Inc)
add_executable(project Src/main.cpp)
target_include_directories(project PUBLIC extern/sdl/include)
target_link_directories(project PUBLIC SDL3::SDL3)
I'm using:
- Windows 11 (But I'd like it to be compileable on any platform - Unix was easy for me to setup. Windows is causing problems)
- gcc 11.4 (Cygwin)
- SDL3 - I take main branch, but SDL2 or basically any other release was the same
- CLion as the IDE (idk if that makes any difference)
UPDATE
After adding:
target_link_libraries(project PRIVATE SDL3::SDL3)
I get an error:
SDL_hidapi_windows.h:57:30: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'SDL_toupper_REAL'
57 | #define towupper (wchar_t)SDL_toupper