I know WebAudio supports reverb through a Convolver passthrough (https://developer.mozilla.org/en-US/docs/Web/API/BaseAudioContext/createConvolver). Is there any way to apply reverb with SoundJS? I'm working on a game and would like to apply the same reverb to all sounds played through SoundJS.
The current version doesn't make this easy, but it is possible.
From our SoundJS dev:
You can see some raw node access in this demo: https://github.com/CreateJS/SoundJS/blob/master/examples/07_WebAudioNodeInsertion.html
Here is some pseudo-code to get you started:
Hope that provides some insight.
The intention of SoundJS was to make simple audio playback easy, given the poorly supported landscape years ago, but we want to do more to support WebAudio moving forward, so the big refactor that is in progress should make things like this more easy!
Cheers,