I have been using UUIDString as an encrption key for the files stored on my iPAD, but the security review done on my app by a third party suggested the following.
With the launch of the application, a global database key is generated and stored in the keychain. During generation, the method UUIDString of the class NSUUID provided by the iOS is used. This function generates a random string composed of letters A to F, numbers and hyphens and unnecessarily restricts the key space, resulting in a weakening of the entropy.
Since the key is used only by application logic and does not have to be read, understood or processed by an individual, there is no need to restrict the key space to readable characters. Therefore, a random 256-bit key generated via SecRandomCopyBytes
() should be used as the master key.
Now I have searched a lot and tried some code implementation but havent found the exact thing. What I have tried:
NSMutableData* data = [NSMutableData dataWithLength:32];
int result = SecRandomCopyBytes(kSecRandomDefault, 32, data.mutableBytes);
NSLog(@"Description %d",result);
My understanding is that this should give me an integer and I should convert it to an NSString and use this as my key, but I am pretty sure that this is not what is required here and also the above method always gives the result as 0. I am completely lost here and any help is appreciated.
Thanks.
The result of SecRandomCopyBytes should always be 0, unless there is some error (which I can't imagine why that might happen) and then the result would be -1. You're not going to convert that into a NSString.
The thing you're trying to get are the random bytes which are being written into the mutable bytes section, and that's what you'll be using as your "master key" instead of the UUID string.
The way I would do it would be:
Using a UUIDString feels secure enough to me, but it sounds like your third party security audit firm is trying really hard to justify their fees.
EDITED: since I'm now starting to collect downvotes because of Vlad's alternative answer and I can't delete mine (as it still has the accepted checkmark), here's another version of my code. I'm doing it with 16 random bytes (which gets doubled in converting to Hex).