In my game i have 2 point i want to start the game from which are CGPoint
objects. Top Left bottom right (0,0) (1,1).
Instead of create the objects and initialize, There is another way to #define
or to declare it otherwise?
When im trying to create:
CGPoint kTopLeft = CGPointMake(0,0);
At the beginning of the file i get compiler errors. Not sure what is the best approach and would like to hear you opinion please.
If you want to add to .m simple const will work