Object physics with collision detection in AR

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Interested in the issue of handling collisions in AR (AR.js with aframe). As I understand it, I need to connect a physics engine to the scene. There are many solutions for VR, for example https://boytchev.github.io/Physijs/, but I can't find something similar for AR. Is there something similar for AR (with AFrame)? Is it even possible to do something like this in AR?

Need to be able to collide several objects and get information about which vertices / polygons this happened. I also found ammo.js, but it looks like it can only work with VR.

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