I use Licode it is Open Source WebRTC Communications Platform. I want to reduce the video quality (Video-Frame bits size).
The stream looks like this:
var stream = Erizo.Stream({
audio:true,
video:video_constraints,
data: true,
attributes: {name:'myStream', type:'public'}
});
It is possible to get VideoFrame like this :
var bitmap;
var canvas = document.createElement('canvas');
var context = canvas.getContext('2d');
canvas.id = "testCanvas";
document.body.appendChild(canvas);
setInterval(function() {
bitmap = stream.getVideoFrame();
canvas.width = bitmap.width;
canvas.height = bitmap.height;
context.putImageData(bitmap, 0, 0);
}, 100);
And I send canvas (one Video Frame):
var bitmap;
var canvas = document.createElement('canvas');
var context = canvas.getContext('2d');
setInterval(function() {
canvas.width = video.clientWidth;
canvas.height = video.clientHeight;
context.drawImage(video, 0, 0, canvas.width, canvas.height);
mydata = canvas.toDataURL("image/jpeg");
erizoStream.sendData({ base64:mydata});
}, 200);
The erizoStream.sendData({ base64:mydata});
is useless for speed performance.
It sends data fast but when receiving it has issues with animation:
stream.addEventListener("stream-data", function(evt){
//alert('Received data '+ evt.msg['base64']);
if(evt.msg['base64']){
renderBase64(evt.msg['base64']);
}
});
The set setInterval
time 200ms makes sending only goes fast. But this goes faster when I open the page(tab) in new window.
I want to reduce the video frame (bits size) without using erizoStream.sendData();
. Only from the video itself or using it with solving the speed performance issue.
When publishing room..
It is possible to add
maxVideoBW
, it sets the max video bandwidth to 300 kbps. This reduces the quality value to become properly to bandwidth value.And don't forget to change
maxFrameRate
:As an example to compute it :
If you have 30 Frame per second, and BandWidth 300 kbps:
Then you are using 300/30 = 10 KB/sec uploading.
By reducing BW to 35 you can solve the speed performance issue.
Quality control