I would like to know if it is possible to check the size of the zip file that is being created dynamically, because I am reading a directory and generate a 19 MB zip and I would like two zips instead to be created, one 10MB and the other 9MB. However, when I give a .Length in the zip file inside my loop it says the size is 0. When I finish adding the files it says that is 19MB. Would anyone know how to do this?
I am using only System.IO.Compression to this task.
here is some example to show how I am trying
String FilePath = "D:\Invoices";
string[] oFiles = Directory.GetFiles(FilePath,"*.pdf");
string name = DateTime.Now.Ticks.ToString()+".zip";
using(FileStream archive1 = File.Open(name,FileMode.Create))
{
using(var arch = new ZipArchive(archive1,ZipArchiveMode.Update))
{
for(int i =0; i<oFiles.Length;i++)
{
var fileinf = new FileInfo(oFiles[i]);
arch.CreateEntryFromFile(fileinf.FullName,fileinf.Name);
//here the zip file is always 0
Console.WriteLine(archive1.Length);
}
}
}
//here the zip file is updated
From the documentation:
If you want to be able to read the size of the file as you're adding things, you need to use
ZipArchiveMode.Create
.Otherwise, you should use the
ZipArchiveEntry.CompressedSize
property to monitor how much you've added to the archive.