Nothing important, just for sake of curiosity.
Given the following snippet, we know we can initialize the MyList list during the C instance construction thanks to a special syntactic sugar:
public class C {
private List<int> _myList = new();
public IList<int> MyList => this._myList;
}
public class D {
public void Prova() {
var c1 = new C() {
MyList = { 1, 2, 3 } //here
};
}
}
However, if we need to pull the number of from another list/array, I wonder if there is a similar "concise" way instead of adding each number after the instance creation.
That is:
public class D {
public void Prova() {
var c1 = new C() {
MyList = { 1, 2, 3 }
};
IList<int> list2 = [4, 5, 6];
//classic approach, more verbose
var c2 = new C();
foreach (int n in list2) {
c2.MyList.Add(n);
}
//just a suggestion (does not compile)
var c3 = new C() {
MyList = { ..list2 } //clues?
};
}
}
Any clue? worthwhile?
UPDATE: my fault. I didn't specify that the C class (hence the MyList signature) cannot be changed.
I know there are plenty of solutions as workaround, but my question is strictly toward a possible syntactic sugar to achieve the goal.
UPDATE 2: I just noticed that the spread operator for arrays works basically the same as it were to fill the list up:
IList<int> list2 = [4, 5, 6];
IList<int> a = [..c1.MyList, ..list2];
Behind the scenes, the actual code is rather complex. However, it's clear that a new array is created by iterating the two sources.
At this point, it would be simple to call the Add method, as the compiler does in the first snippet.
To my Knowledge the concise syntax you're hoping for with MyList = { ..list2 } does not exist in C# The collection initializer syntax only supports adding individual elements
However, you can achieve a more concise way of adding all elements from another collection to MyList without manually iterating over them with a foreach loop
Just modify C class to include a method that will add entire range
than we can use the range in D