I am trying to draw a signature using CALayer with CGContextStrokePath(context) but it's crashing with tricky crash with below error in iOS 12 only:
malloc: Incorrect checksum for freed object 0x1196538c8: probably modified after being freed. Corrupt value: 0x4069e00000000000 (899,0x17190b000) malloc: *** set a breakpoint in malloc_error_break to debug
Code Snippet:
- (void)drawLayer:(CATiledLayer *)layer inContext:(CGContextRef)contx {
if (layer == canvasLayer) {
//we don't want this to fire after the background layer update
//and after the path has been released
if (!touching) return;
CGContextAddPath(contx, path);
CGContextSetLineWidth(contx, 7.0f);
CGContextStrokePath(contx);
}
else if (layer == bckLayer) {
CGContextSaveGState(contx);
CGContextTranslateCTM(contx, 0, backgroundLayer.bounds.size.height);
CGContextScaleCTM(contx, 1.0, -1.0);
CGImageRef ref = cacheImage.CGImage;
CGContextDrawImage(contx, backgroundLayer.bounds, ref);
CGContextRestoreGState(ctx);
}
}