I'm trying to use kivy on my Macbook Pro running 10.12.1. The kivy version I have installed is 64 bit, but the pygame version is 32 bit, so when I run a basic kivy program I get returned this error:
pygame - ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so, 2): Symbol not found: _SDL_EnableUNICODE
Referenced from: /Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so
Expected in: flat namespace
in /Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so
File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/kivy/core/__init__.py", line 59, in core_select_lib
fromlist=[modulename], level=0)
File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/kivy/core/text/text_pygame.py", line 12, in <module>
import pygame
File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/__init__.py", line 133, in <module>
from pygame.base import *
What is the workaround for this? I've got a bunch of 64 bit modules I want to use so don't want to switch entirely to 32 bit python.
Thanks.
Kivy's pygame support is long deprecated, although it probably still does work. Instead you should use SDL2 - this should be done automatically if you follow the Kivy install instructions.