I'm trying to use kivy on my Macbook Pro running 10.12.1. The kivy version I have installed is 64 bit, but the pygame version is 32 bit, so when I run a basic kivy program I get returned this error:
pygame - ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so, 2): Symbol not found: _SDL_EnableUNICODE
Referenced from: /Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so
Expected in: flat namespace
in /Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so
File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/kivy/core/__init__.py", line 59, in core_select_lib
fromlist=[modulename], level=0)
File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/kivy/core/text/text_pygame.py", line 12, in <module>
import pygame
File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/__init__.py", line 133, in <module>
from pygame.base import *
What is the workaround for this? I've got a bunch of 64 bit modules I want to use so don't want to switch entirely to 32 bit python.
Thanks.
You can't arbitrarily choose bitness of module. You should find and install module with same bitness as CPython interpreter you use has.
Take a look at this article and solution it provides.