there my CMakeLists.txt :
cmake_minimum_required( VERSION 2.8 )
set (CMAKE_VERBOSE_MAKEFILE ON)
project( a.out )
find_package(OpenGL)
find_package(PkgConfig REQUIRED)
pkg_search_module(GLFW REQUIRED glfw3)
pkg_search_module(CEGUI-GL REQUIRED CEGUI-0-OPENGL)
pkg_search_module(CEGUI REQUIRED CEGUI-0)
macro( config_project PROJNAME LIBNAME )
include_directories( ${${LIBNAME}_INCLUDE_DIR} )
target_link_libraries( ${PROJNAME} ${${LIBNAME}_LIBRARIES} )
endmacro()
add_definitions(-std=c++11)
add_executable(a.out src/ConsoleWindow.cc src/camera.cc src/main.cc)
config_project(a.out OPENGL)
config_project(a.out GLFW)
config_project(a.out CEGUI-GL)
config_project(a.out CEGUI)
so, there is PkgConfig
for CEGUI-0-OPENGL
and CEGUI-0
. In CEGUI-0.pc
there is:
prefix=/usr
exec_prefix=${prefix}
libdir=${prefix}/lib
includedir=${prefix}/include/cegui-0
moduledir=${prefix}/lib/cegui-0.8
datafiles=${prefix}/share/cegui-0
Name: CEGUI-0
Description: The free GUI library for games and multi-media development.
Version: 0.8.2
Libs: -L${libdir} -lCEGUIBase-0
Cflags: -I${includedir} -I${includedir}/cegui
when I run cmake .
everything is fine, but in one of my .cc
I have :
#include <CEGUI/CEGUI.h>
and when I compil the file I got an error like no such file found... but locate
return :
/usr/include/cegui-0/CEGUI/CEGUI.h
what I'm doing wrong ?
some months later...
I think I solved this problem, I changed the line
by
after noticing how
includedir
is typed inCEGUI-0.pc
...I don't get the "no file found error" for
#include <CEGUI/CEGUI.h>
anymore. I will try to do a hell-o world with CEGUI in my program next days. If you have any comment plz do.