Import sprite settings in unity will not save. Pixel art issue

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Not so much a coding question as much as a unity UI question, but I don't know where else to ask.

I am saving a pixel art sprite sheet in unity. I need it to be point (no filter) and multiple, but whenever I click off the image, it does not save and reverts back to the settings with bilinear filter mode and single sprite mode

The "Apply" button under the format option was something I saw in pixel art tutorials for unblurring the pixel art, but it does not appear as an option when I change the filter mode and Sprite mode.

How can I get these settings to save? Why is this happening? Thanks!

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