I am trying to compile luasocket 3 that I found on GitHub with lua 5.2. Problem is, I'm not sure how to bind together Lua
with luasocket
. Do I need to compile luasocket
as DLL and then reference if somewhere in lua
code, or should I just call it from lua console?
How to use Lua 5.2 with luasocket 3
6.9k views Asked by miller At
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Usually you only need to reference lua include files (there are only 4 needed: luaconf.h
, lua.h
, lualib.h
, and lauxlib.h
) and library/dll (-llua52 in your case). You don't say what compiler you are using, so it's difficult to be more specific, but I have script(s) that build luasocket with lua5.2 on Windows using mingw (and using gcc on OSX/Linux). For example, to compile on Windows, you can get build-win32.sh
script and run it as: bash build-win32.sh 5.2 lua luasocket
. It will get all the files needed (using wget) and compile everything in deps/
folder; the resulting executable and libraries will be put in ../bin
folder.
You can also get compiled libraries from the same repository.
Try installing it using luarocks. If you don't have luarocks, install it following instructions on the site.
Then download the rockspec file(luasocket-scm-0.rockspec) from luasocket repo and run
If everything goes OK, you'll be able to use luasocket from Lua like this: