I have an old VS2008 based MFC project. We need to stick with ANSI/MBCS based characters - Wide Characters are not utilized.
However, it appears the Resource Editor .RC file output encoding is UNICODE (wide characters).
What is the proper procedure for MIGRATING ANSI based Resource Editor Resources (dialogs, strings, menus) from VS2008 TO Visual Studio 2019 C++ MFC Project, and be able to utilize the Resource EDITOR, not just the Resource COMPILER?
EDIT: This MS article talks about tweaking Project properties to support ANSI/MBCS (vs. Wide) characters, but no discussion on the Resource Editor. My question is about the Visual Studio 2019 RESOURCE EDITOR (and implicitly the RESOURCE COMPILER where the Resource Editor would add the proper #pragma's to the .RC file mentioned in the comments). The Resource Editor needs to be ANSI/MBCS capable, but when I change the project settings, the Resource Editor still generates UTF-16 Unicode files.
Is there a way to get VS 2019's Resource Editor to support ANSI/MBCS?