When I failed executing a DirectDraw method, how to get the failure error string in DirectX 7?
if (FAILED(lpddPrimarySurface->SetPalette(lpddPalette)))
{
MessageBox(NULL, **"I want to get the failure string here."**, "Error", MB_OK);
return 0;
}
Here I want to pop up the error messge of the failure information. How to get the LPCSTR string of the error?
There is no error string provided by DirectDraw. You have to look at the returned HRESULT and format your own string as needed. For example:
http://www.gamedev.net/topic/8268-ddraw-error-code/