When you load Roassal 2 on Pharo 3 and try anything that involves text rendering, you get the following error message:
StrikeFont»doesNotUnderstand: #glyphRendererOn:
I could find some advice in the forums, that you have to
- enable True Type fonts (Settings Browser → Appearance → Use Free Type) and
- update the font list by executing
FreeTypeFontProvider current updateFromSystem.
But the error remained the same.
Roassal 2 seems to use the Default Standard Font for it’s text rendering.
So apart from enabling and updating True Type fonts, you also have to make sure to select a True Type font as your Default Standard Font, for example via the Settings Browser:
Settings Browser → Appearance → Standard Fonts → Default