My first concern was to fit image <= height of canvas and to that I have used following code..
var canvas = ctx.canvas ;
var hRatio = canvas.width / img.width ;
var vRatio = canvas.height / img.height ;
var ratio = Math.min ( hRatio, vRatio );
var centerShift_x = ( canvas.width - img.width*ratio ) / 2;
var centerShift_y = ( canvas.height - img.height*ratio ) / 2;
ctx.clearRect(0,0,canvas.width, canvas.height);
ctx.drawImage(img, 0,0, img.width, img.height,
centerShift_x,centerShift_y,img.width*ratio, img.height*ratio);
The above code is working as I wanted ,but when I download the image, the image also contains spaces in both side if the width < height and spaces in bottom at top if the width > height.
Example
Actual Image
_________
| (-.-) |
| \|/ |
| | |
| / \ |
|_________|
On saving, the image looks something like this
_______________
| (-.-) |
| \|/ |
| | |
| / \ |
|_______________|
So on saving I don't to save image along with canvas spaces.. Please Help..