How to create chipmunk debug layer with Cocos2d-JS v3? I could not find an example of how to do it.
How to create chipmunk debug layer with Cocos2d-JS v3?
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Assuming you have added
"chipmunk"to"modules"in your projectsproject.json, simply place the following within thectororinitmethod of theLayerthat has the Chipmunk space defined in it:You could also add the following to set up a "floor" and a sprite to bounce on it: