cocos2dx-3.10 covertToWorldSpace result is wrong when using OrbitCamera devices test on:Windows Steps to Reproduce: local size = cc.size(400, 400)
local layer = cc.LayerColor:create(cc.c4b(200, 0, 0, 255), size.width, size.height)
layer:setPosition(display.cx - size.width, display.cy - size.height)
self:addChild(layer)
local label = cc.Label:create()
label:setSystemFontSize(30)
label:setSystemFontName("Arial")
label:setString("XXX")
label:setColor(cc.c3b(0, 255, 100))
label:setPosition(size.width * 0.5, 0)
layer:addChild(label)
local lsize = label:getContentSize()
local action = cc.OrbitCamera:create(1, 1, 0, 0, 70, -90, 0)
local callFunc = cc.CallFunc:create(function()
local worldPos = label:convertToWorldSpace(cc.p(lsize.width * 0.5, lsize.height * 0.5))
label = cc.Label:create()
label:setSystemFontSize(30)
label:setSystemFontName("Arial")
label:setString("AAA")
label:setColor(cc.c3b(100, 0, 100))
label:setPosition(worldPos)
self:addChild(label)
end)
layer:runAction(cc.Sequence:create(action, callFunc))

I found a solution:
enter image description here