How might one check if a variable exists before using it? For example, you might have an Object that can contains 36 keys, one for each alphanumeric character, and you want to set another variable to the value of the key you selected.
How to check if a variable has been assigned a variable in AutoHotKey?
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This code could look like this:
This code would work, unless the key that was entered doesn't exist, in which case an error will be thrown. In order to avoid that situation, we can add turn
myVar := myObject.%getInput.Input%into aTrystatement. Now, our code will look like this:Now, if the pressed key is not a key existing in
myObject, thenmyVarwill be set to an empty value. Thecatchstatement is not required, but including it means that any future operations onmyVarwill have a value to operate on.You can find more information on
Try-Catchstatements on the AutoHotkey Docs.